Author Archives: liuc


Andrej Boleslavský is current art and research fellow of Chronus Art Center. He is an independent artist purposing technology in the fields of new media art, interactive design, physical computing and 3D printing. His work also maintains a strong fascination with the entanglement of nature and technology. His recent works in collaboration with Mária Júdová take strong inspiration from contemporary dance and are realized with the medium of virtual reality.

Find more about work of Andrej Boleslavský at



PART1 -Test Machine

PIC1.1-  Testing the DIY vacuum forming machine. ABS plastic


PIC1.2-  Testing the machine.

VID1.1-  Testing the machine.


PIC1.2-  Different Material. TAG detection.









VID2.1-  Testing the floating lamp with dangling cord.


PART3 -Testing computer-controlled unmanned aerial vehicles flying

PIC3.1-  Testing Flying with colored TAG detection.












VID3.1-  Testing Flying in Optitrack Motion Capture room.



PIC3.2-  Testing The Optitrack software with AR drone 2.0. AND floating chair.



VID3.2-  Piping optitrack motion capture with Natnet



VID3.3-  Optitrack software and AR drone 2.0 rigid body


PART4 -Test Flying

PIC4.1-  Testing AR drone fleet and floating chair












VID4.1-  Testing Flying with dynamic aerial reactions



About the artist


Born 1984 in Missouri, USA. Based in Hong Kong.

Samuel Adam Swope is an artist most recognized for his Aerial Art and for inventing novel situations with artistic merit. Samuel feeds off his innate boyish curiosities, imagination, and mischievous behavior. He follows heuristic methodologies and seriously plays. He fancies apparatuses with aesthetics, craft, and technique, but that maintain a core concept related to science and whimsy.

His continued interest in contemporary uses of apparatuses, performance, technology and DIY culture has enabled him to exhibit and lecture internationally in art spaces and academic and cultural institutions, for example ISEA 2016 Hong Kong, Este: Coordenadas Itinerantes Colombia, Nightingale Chicago, and FILE 2015 Brazil.

Samuel received a BFA in sculpture from Missouri State University in 2007. In 2014 he earned his MFA from the School of the Art Institute of Chicago within the Art and Technology department as their full merit scholar. In 2015 he was a Research Associate at School of Creative Media, City University of Hong Kong.


Daniel Franke (b. 06.09.1982) is an artist, curator and researcher currently living and working in Shanghai. He studied Visual Communication and Media Art at the University of the Arts Berlin and completed his master thesis studying under Joachim Sauter and Alberto DeCampo in 2011.

He is also one of the founders of LEAP (Lab for Emerging Arts and Performance), a non-profit interdisciplinary project for emerging, digital media and performance arts that aimed to initiate the dialogue between art, science and technology.

In his own work he questions our understanding of the digital, aiming to view it in the context of a physical perception in the field of animation. He thereby transforms practises known from classical animation into tangible expressions in the “real”, factual and bodily world to explore and visualise complex coherences.